Thursday, 6 November 2014

Hungarian horned Dragon Concept

My friend is in the middle of his honors project and asked a bunch of people (Myself included) to come up with a design based off his description; Black skin, yellow eyes and bronze horns and spikes.
Most people did designs based off Bearded dragons with wings but I tried to do something a little different.

2D animation Test (Still working on it!)

For a week and a half now I've been practising my 2D animation skills. I've taken a audio clip to practice with phonemes and to get out of my comfort zone more.

Here's my progress so far,
it's been taking myself to animate this 5 second sequence for almost over a week and a half. I feel at this point it's taking a little longer than I hoped for.

So far I'm happy with what I've made so far, the pose to pose and the character motion to the audio compliment one another quite nicely.

I'm hoping I can finish this soon so to focus on other work in the future. Preferably 3D animation

Sunday, 26 October 2014

Warm up drawing refined

I did a warm up drawing the other day and decided to go back and flech it out a bit. Inspired by Ghost Rider.

Friday, 10 October 2014

Honour's Project: Horay for Presentations

This week I had a presentation to show the progress of my work. I went over my projects aims and the areas I researched to back up my statements.
For my Practical research I showed my previous animation from my last post (http://graythestranger.blogspot.co.uk/2014/09/animation-practices.html) and a 2D animation I produced along with the presentation.

2D animatated baseball player





Overall the presentation as a success; I showed my research and explained my ideas and intentions across accompanied with small little animations.

From here I plan to produce volcalised animations to compare and contrast to my previous animations.

Here's a little version of myself dancing for you. Enjoy



Tuesday, 30 September 2014

Honour's Project: Animation practices

After much thought and feedback for which path I will take as my 4th year study. I've come to the decision to focus on character acting and performance, the aim is to develop a showreel showcasing character performance from studies and animation disciplines through research and practical research.

Last week I created a very rough blocked out animation from storyboards I designed. Although the animation is very rough the aim was to focus on timing, pose to pose and clear silhouette form.





While researching animation techniques I came across a maya tutorial which described the use of the "Editable Motion trail". This feature allows the user edit the motion graph in a 3D space as to oppose a separate motion graph window.

A link to the tutorial: http://www.digitaltutors.com/tutorial/1176-Introduction-to-Animation-in-Maya#play-28620



Wednesday, 17 September 2014

Honour's Project: The 4th year at University

The final year at university has arrived, this year I've been given creative freedom to choose what I want to do as my honers project.

For this I've chosen two routes to go down. These two project revolve around animation,

Idea one will involve creating a showreel which demonstrates character acting and performance. For this I plan to research into animators to learn theories and techniques they use to create a convincing character performance. For my final submission I plan to create a demoreel which demonstrates my practices and lessons in animation. By creating a showreel not only will it be a stepping stone into animation but I will have something to showcase my skills.

Idea two is creating an animated short. The aim is to design and create a short film which uses visual narratives to convey a story over to the viewer; this will be made using animations software. 
For research I plan to look into directors both film and animation, from the research gathered I hope to have a knowledge and understand of film techniques and theories on visual narratives to create a short film.