My friend is in the middle of his honors project and asked a bunch of people (Myself included) to come up with a design based off his description; Black skin, yellow eyes and bronze horns and spikes.
Most people did designs based off Bearded dragons with wings but I tried to do something a little different.
Thursday, 6 November 2014
2D animation Test (Still working on it!)
For a week and a half now I've been practising my 2D animation skills. I've taken a audio clip to practice with phonemes and to get out of my comfort zone more.
Here's my progress so far,
it's been taking myself to animate this 5 second sequence for almost over a week and a half. I feel at this point it's taking a little longer than I hoped for.
So far I'm happy with what I've made so far, the pose to pose and the character motion to the audio compliment one another quite nicely.
I'm hoping I can finish this soon so to focus on other work in the future. Preferably 3D animation
Here's my progress so far,
So far I'm happy with what I've made so far, the pose to pose and the character motion to the audio compliment one another quite nicely.
I'm hoping I can finish this soon so to focus on other work in the future. Preferably 3D animation
Sunday, 26 October 2014
Warm up drawing refined
I did a warm up drawing the other day and decided to go back and flech it out a bit. Inspired by Ghost Rider.
Saturday, 18 October 2014
Friday, 10 October 2014
Honour's Project: Horay for Presentations
This week I had a presentation to show the progress of my work. I went over my projects aims and the areas I researched to back up my statements.
For my Practical research I showed my previous animation from my last post (http://graythestranger.blogspot.co.uk/2014/09/animation-practices.html) and a 2D animation I produced along with the presentation.
2D animatated baseball player
Overall the presentation as a success; I showed my research and explained my ideas and intentions across accompanied with small little animations.
From here I plan to produce volcalised animations to compare and contrast to my previous animations.
Here's a little version of myself dancing for you. Enjoy
For my Practical research I showed my previous animation from my last post (http://graythestranger.blogspot.co.uk/2014/09/animation-practices.html) and a 2D animation I produced along with the presentation.
2D animatated baseball player
Overall the presentation as a success; I showed my research and explained my ideas and intentions across accompanied with small little animations.
From here I plan to produce volcalised animations to compare and contrast to my previous animations.
Here's a little version of myself dancing for you. Enjoy
Tuesday, 30 September 2014
Honour's Project: Animation practices
After much thought and feedback for which path I will take as my 4th year study. I've come to the decision to focus on character acting and performance, the aim is to develop a showreel showcasing character performance from studies and animation disciplines through research and practical research.
Last week I created a very rough blocked out animation from storyboards I designed. Although the animation is very rough the aim was to focus on timing, pose to pose and clear silhouette form.
While researching animation techniques I came across a maya tutorial which described the use of the "Editable Motion trail". This feature allows the user edit the motion graph in a 3D space as to oppose a separate motion graph window.
A link to the tutorial: http://www.digitaltutors.com/tutorial/1176-Introduction-to-Animation-in-Maya#play-28620
A link to the tutorial: http://www.digitaltutors.com/tutorial/1176-Introduction-to-Animation-in-Maya#play-28620
Wednesday, 17 September 2014
Honour's Project: The 4th year at University
The final year at university has arrived, this year I've been given creative freedom to choose what I want to do as my honers project.
For this I've chosen two routes to go down. These two project revolve around animation,
Idea one will involve creating a showreel which demonstrates character acting and performance. For this I plan to research into animators to learn theories and techniques they use to create a convincing character performance. For my final submission I plan to create a demoreel which demonstrates my practices and lessons in animation. By creating a showreel not only will it be a stepping stone into animation but I will have something to showcase my skills.
Idea two is creating an animated short. The aim is to design and create a short film which uses visual narratives to convey a story over to the viewer; this will be made using animations software.
For research I plan to look into directors both film and animation, from the research gathered I hope to have a knowledge and understand of film techniques and theories on visual narratives to create a short film.
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