Last week I created a very rough blocked out animation from storyboards I designed. Although the animation is very rough the aim was to focus on timing, pose to pose and clear silhouette form.
While researching animation techniques I came across a maya tutorial which described the use of the "Editable Motion trail". This feature allows the user edit the motion graph in a 3D space as to oppose a separate motion graph window.
A link to the tutorial: http://www.digitaltutors.com/tutorial/1176-Introduction-to-Animation-in-Maya#play-28620
A link to the tutorial: http://www.digitaltutors.com/tutorial/1176-Introduction-to-Animation-in-Maya#play-28620